i have, what i feel is a really good mongol stratergy on regicide 1v1, however to do it with ally all extra you do to this stratergy is add about 20 trade carts, and when the miners are usless killthem and replace them with another 20 trade carts. I involve villagers in battle, too. The AK-47 strategy is a fast feudal rush, executed by the Mongol civs (cos of theirhunting bonus) and powered by man@arms supported by a tower rush (skirms are also welcome, but later when the econ is stabilized).. 11.07.08 13:01 - genghis, i have, what i feel is a really good mongol stratergy on regicide 1v1, however to do it with ally all extra you do to this stratergy is add about 20 trade carts, and when the miners are usless killthem and replace them with another 20 trade carts. Mangudai cavalry archers can make short work of enemy siege weapons. As a cavalry archer civilization, the Mongols have excellent Cavalry Archers, arguably the best of all civilizations. The Line of sight of the Light Cavalry also makes them an excellent counterpick against. as the mongols i see NO reason to build infantry except for early defense when there is no other choice. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. Help us expand it, and you get a cookie. Not bad for nomadic people living in felt tents. your base, or just stone/gold and the rest on one of the enemy piles. The Berbers' Genitour is a great asset for the Mongol army, because it can keep up with the fast Mongol units (unlike the slower Skirmisher) and it fires 20% faster. The Mongols also have access to powerful siege weapons. set the mangudai on defensive, onagers on stand ground so they dont fire upon themselves, and the monks, trebs and cavaliers at the back. The best you can hope for are puny nations that will surrender immediately upon seeing your horde rather than risk facing your wrath. Hunters work 50% faster and finish, destroy building, and kill the king its all over. The Mongol scout cavalry line of sight bonus helps everyone except for the American civilizations in the early game. remember this being regicide all you have to do is kill the king. The results were deadly effective; the Mongols rate of conquest of new territory remains the fastest ever in the history of the world. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). For a period of 200 years, the descendants of Genghis Khan essentially governed the entire known world. You can even split a group of Horse Archers into two groups, as the Mongols would have done. This guide will help you make the jump from Beginner and intermediate level into upper-intermediate and higher.Rest assured! Beginning with only an estimated 25,000 warriors, he added strength by subjugating other nomads and attacked northern China in 1211. use the trebs to destroy as many buildings that are a threat as possible, castles, towers, archery range, etc dont worry about blacksmiths, temples, or houses, theyre just a distraction. Although greatly outnumbered in many key battles, the Mongols utilized a variety of highly mobile warfare tactics involving highly skilled cavalry archers whose long range and accuracy provided by the unprecedented Mongol recurve bow gave them a great advantage on the battlefield. Mongols are at their strongest moment in the Castle Age. When they are fully uppgraded a group of 36 can one shot a fully upgraded paladin with 180 hp! They are also the only civilization that lacks all Imperial economy technologies. The AK-47 strategy Strategy in general describes a plan to reach a certain goal which is for AoE2 building up a strong economy, train military and defeat your opponents. They just kill with the deathball. LONG STORY SHORT: If you the civ matchup and enemy strats allow it i would advise, 19-20 pop scouts, into knights/camels or archers/xbow follow up if you get pressured a lot in feudal age. Do not worry if you cannot find deerearlier, with 6-7 sheep and 2 boars you will have Magyars can outnumber them with their cheaper hussars and Magyar Hussars (which have attack bonus vs Siege). Mongols might just be the best attacking civilization in AOE2. It is almost bizarre how a bunch of nomadic horse archers one day decided to take over the world and actually did it, handily defeating larger armies of better-equipped soldiers. Age of Empires Series Wiki is a FANDOM Games Community. These civilizations include, Turks, Spanish, Portuguese and Khmer for example. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. Despite having access to all the infantry upgrades at the Blacksmith, the Mongols have no Halberdiers, which deprives them of a useful late game counter to cavalry and means their infantry isn't as strong as it could be, although their ability to create Camels offset this weakness. Real time means that the game goes on without break and you have to make fast decisions (unlike round-based games like chess) depending on your strategy but also be flexible and adapt to certain situations. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters"  through their invasions of. onagers are very very powerfull against massed groups, but they hurt theyre own guys as well, so you have to keep close control to stop them killing your army. Most of the city’s 100,000 inhabitants were murdered. This is reflected by their civilization bonuses which benefit their cavalry archers, Light Cavalry and Steppe Lancers, team bonus which increases the Line of Sight of Light Cavalry, Unique unit and their unique technology. the best civilisation is spanish. Additionally, the Mangudai's attack bonus is reverted to its pre-The Forgotten version, restoring their usefulness against siege units. enemy wood camp and attack with your militia/man@arms while your 4 vils make the berrys will start to run out around now and when they do put the food villies on the sheep you have been gathering up. use the 2nd division of mangudai to try and pull any enemys left on aggressive, then turn and kill them, whilst this happens from another direction assemble your 1st division mangudai, onagers, trebs, monks. Mongols were experts at firing and retreating and that tactic carries over well to AOK. reserch loom and the other techs at the town centre before training villies to form a mining pack of about 20 villies and get them working on the gold. While Subotai, Genghis' greatest general, does battle with the Russians, the remainder of the horde must combat the Khwarazm Shah, perhaps assassinating him in the attempt. The traditional dwelling for a Mongol family was the yurt (sometimes spelled ger), a large felt tent. If a Mongol player choose to perform a fast castle he or she must try to raid enemy towns with light cavalry and cavalry archers as soon as possible and perform a light cavalry or a cavalry archer Castle Age rush, for performing this tactics the player must upgrade their scout cavalry to light cavalry as soon as possible, create some archery ranges for their cavalry archers and research all the required blacksmith and university technologies for improve those units, mixing the light cavalry with the cavalry archers seems also to work greatly. this rush is awesome. http://aok.heavengames.com/blacksmith/showfile.php?fileid=7746. Their light cavalry have extra hit points and lin… Also as Onagers are a counter to archers their faster movement speed will be unpleasant for archer based civilizations such as Britons, Mayans, and Vietnamese. but very effective when well executed, so you might not agree with me in some In the 1370’s a Turkish-Mongol warrior claiming descent from Genghis Khan fought his way to leadership of the Mongol states of Central Asia and set out to restore the Mongol Empire. Genghis' first target is the vastness of China. A good strat to slow the enemy if they have already walled in their city is to build walls over their gates so they are locked in. TAKE NOTE: i am of the opinion that infantry are utterly useless. The infantry, however, is solid despite missing the Halberdier and Supplies. you start with 10 villies, but 4 on food gathering berrys, 4 on wood and 2 mining gold.